Patreon build 10 release!
Hello everyone! Today I bring you the tenth build of HZE, wich contains Chapter 2: part 4!
You can read this build one month earlier if you support our project on patreon!
In our already stated tradition for the patreon build, here's what we've been up to this month!
Soooooooo, important notes, I got covid this month ngggggggggghhhhhhh, So this patreon update is incredibly unfinished, but they will be ready for the public update! try to read the game on AUTO, if you try and skip the dialogues, the animations might be bugged and they will be misplaced, so be careful!
We've also had some polls done on patreon and our discord sever, to see what lies in the future for Home Zomewhere Else, and it went as follows:
"Hey everyone! Sooooo I've been thinking a lot about the current pacing we're having update related, It takes a LOT of work to be able to comply to an update as we have been doing so far, with so many animations, faces/arms/heads/movements etc. Also, we as a team taking the approach of doing a even shorter update every two months is what has been worrying me. Home Zomewhere Else, the first entry of the Zomewhere Else Series is planned to be at least 15-20 chapters long, each chapter containing a min of 5 parts as for now, one short part being released every 2 months. So If we keep down this road, home zomewhere else will take waaaaay to long to finish, wich is definitely not the idea. So I've been thinking, what if I tone down the animations / faces for the time being for each release, so hopfully its less workload for us to comply for each month, giving the oportunity to focus more on having longer updates, and possibly more frequently? The idea I have now is , tone down the animations for the next future updates, but meanwhile, we still work on the previous updates to animate them and have them be the same as all that we've done so far? This way, we could progress the story faster and smoother, but we'd still be working on the animations/faces in the background."
So, what's your opinion on this? please let us know on our social media!
AAAAAAAAAaaaaaaand we are introducing two new team members! Ernest and Rye! Ernest will be helping us work on the previous chapters adding the attirbutes we've been creating on the way, and Rye has been working his ass off on this new update as an animator/programmator, so thank you both so much for your hard work!! <3
as always, WE'RE ALWAYS ACCEPTING VOLUNTEERS! so if you'd like to help our project grow and be a part of the team, don't hesitate to send a message to me, Zordy , on telegram, discord, twitter, patreon or comment on itch.io!
And that's pretty much it! I hope you continue to enjoy Home Zomewhere Else, and please spread the word, so we can get to more and more people to enjoy this project we've put a lot of effort on the making!best regards and be safe! - Zordy
Get Home Zomewhere Else
Home Zomewhere Else
Small town, big problems!
Status | In development |
Author | ZordyKeaboo |
Genre | Visual Novel, Adventure |
Tags | Erotic, Furry, Gay, LGBT, Magic, Mystery, Romance, suspense |
Languages | English |
More posts
- 3rd Anniversary! SZE#4, life update and hiatus status!Jul 20, 2024
- Life update! status of HIATUSFeb 21, 2024
- Important notice: HiatusOct 19, 2023
- Public build 14 release!Sep 22, 2023
- Patreon build 14 release!Aug 23, 2023
- Public build 13 release, 2nd Anniversary!Jul 21, 2023
- Patreon build 13 release!Jun 30, 2023
- Current situationJun 21, 2023
- Queer Games Bundle and May Wolf!Jun 04, 2023
- Public build 12 release!May 25, 2023
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